Fly on Budget!

Since we have a sandbox in Kerbal Space Program, without a need to count anything, why bother calculating delta-Vs and optimizing? ... Secondly, you won’t need to build huge rockets.

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Owner’s Comment: you don’t need to build anywhere near this big to reach the various planets. The whole challenge I set myself was to build rockets that don’t use efficient staging.

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Owner’s Comment: this is a ship for Jool mission.

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Owner’s Comment: this is a small version for Duna missions. (DL: I think it can fly to Eloo easily.)

My point is that you can build smaller and simpler rockets. (Unless you need to ship a planet base of Hitchhiker cans or some other heavy structure.)

This is how big my rockets for Mün, Duna and Laythe missions are.

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Complete Mün mission ship with lander for crew of 2 and 1 command module pilot. 99 tonnes.

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Complete ship for Duna & Ike mission. 2 Kerbanauts of crew of 3 landed on both of those. 140 tonnes.

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Laythe mission ship, Apollo style: crew of 2 land, 1 command modle pilot stays in orbit. All return home safely. 350 tonnes.

Lastly, you’ll know where you need to have safety margins. Did you need to send a rescue mission last time?

Thanks

Specialist290 and Kerolyov for proofreading and corrections, and the tools contributors without whom this weren’t possible.

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Chapter 1. Calculating and Getting into Orbit

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See also

One Giant Leap
a photo gallery of Apollo program (with comments in Russian)